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Friday 12 November 2010

Battleships

We played Battleships and looked into how it played; The game is a good game though its very luck based and when your losing there is no possible way to come back from losing unless your extremely lucky.
We were given a task to see if we could make some improvements to make the game a bit better; The change I think I would make to the game is to remove the extra turn when you hit a ship as you can take out a whole ship in a turn maybe 2 if your really lucky; but I also feel the player who hit a ship should be rewarded for hitting a ship; possibly the opportunity to move a ship which has not yet been hit by 1 space left,right,up or down as long as the space they are moving to hasnt already been attacked. This could cause a few problems and I havent yet tested it; I will update this post as soon as I test it and let you know if it improved the game or was a bad idea to implement it.

Retro game

We have been given a task to choose a retro game; and analyse it then to  review it looking at the various mechanics of the game. The game has to have been released before 1985; the game I am looking into choosing is a game called "Boulder Dash".
"Boulder Dash" was released in 1984; the game is about a character called "Rockford" who's a archaeologist; The aim of the game is to help Rockford dig through the levels collecting gems and diamonds within a time limit; whilst avoiding dangerous creatures and various hazards like rocks falling on top of him or being trapped by a avalanche.
I feel its very simple game with great mechanics and will be looking forward to looking more deeply into the game; as its been a game  that's had various remakes for the past 26years.

Wednesday 10 November 2010

Biblography

Eddie discussed Biblography with us and how to write it in the correct manner; Eddie also showed us a programme called "zetero" which helps you keep track of books, journals or websites in the form of a biblography.

Eddie also made and showed us a game which helps with learning the correct way to write a biblography; which was very helpful and informative, the game had various pieces of information for the book, journal or website; which you then placed on the line and it told you if you were correct or wrong.

In a book reference entry it contains the following : -
  • author or author's (surname, author(s) first name or initials)
  • title (underlined)
  • publisher (place of publication)
  • date of publication ( in brackets)

In a Encyclopedia or Article it contains the following :-
  • Title of the Encyclopedia or Artical
  • Date of publication (in brackets)
  • Title of Encyclopedia or Article
  • Volume
  • Publisher and place of publication
  • page number
Contributions to books : -
  • Author surname, initial(s) (contributing authors)
  • Title of the Book or Article (with inverted commas)
  • Editor surname, initial(s) (contributing editors)
  • Year of publication
  • Full title of the work contained (in italics to indicate the title)
  • City of publication (publisher, pages of there contribution)
Here are my attempts of trying to bibliography :-

 Books

Steve Ince, Writing for Video Games (London: A & C Black, 2006).

Raph Koster, Theory of Fun for Game Design, 1st ed. (PARAGLYPH PRESS, 2005).

Articles

Adam Liptak, “Law Blocking Sale Of Violent Video Games To Minors Is Debated.,” New York Times (November 3, 2010): 16.

Dylan Loeb McClain, “Winning Over New Fans By Speeding Up the Game.,” New York Times (2010): 24.

Book Contributions

Jeff VanderMeer, The Thackery T. Lambshead pocket guide to eccentric & discredited diseases, 83rd edition, 1st ed. (San Francisco: Night Shade Books, 2003).

Paul Kincaid and British Science Fiction Association.;Mexicon., British science fiction and fantasy : twenty years and two surveys (Staffordshire [England]: Odd Two Out on behalf of British Science Fiction Association, 2010).